![]() ![]() I'd love to see what you do with them, so crediting is appreciated but optional, plus if you need help or got feedback you can reach me v1.1 - remade and updated some stuff, her body now has all the usual daz shapekeys, added Loader Other than that, if you wish to change the character's skin color or do other customization with the nodes, it shouldn't be much of a problem, just tweak the shaders as you wish, I avoided using textures because I'm lazy with UV unwrapping and I like procedural stuff.Īlso both base nude models were edited to closely match the game's proportions, however it might look a bit extreme nude, but you can tweak it and make shapekeys etc. (Unfortunately it seems the shader to rgb node, which is the main basis for the cartoony effect, does not work in cycles at this moment, only in EEVEE) Still, this is rigify + automatic weights with some minor weight paint corrections here and there, and I am a newbie at this so there might be issues or things not behaving as you'd expect.īoth models come with a setup to switch between a toon styled shader that mimics the style of the game, and a simple PBR one that should work with cycles. Howdy, this is the first time I tried to rig some models, and with the limited testing I did, it came out pretty alright I think. ![]()
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